It was such a disappointment. I was hoping for RuneScape gold these events to be revolutionary for events, and once again, a loosening of rules of the way events are conducted. I expected these items to permit Forge-level customization, including dialog boxes as well as savable configurations. This is a genuine tool. Ok, I was a little too confident. If something similar to this was made available in the near future, some RS members may have issues with it. But I wanted more information.
What did I receive? Some extremely limited set of cool-looking-but-useless tools that don't really work. I can see the potential for certain of them, however they can't be combined in any way and there are some fundamental principles missing. Hide and Seek is a good illustration. It seems like a great idea. Do you want to know more about the problems?
You must all be in the same clan channel. The seekers' rings work, but they are ineffective. They just buzz, and do not give any indications regarding how close you are to one another (or otherwise I'd be unable to get it to work). Another issue is that every person on your channel appears colored purple on the map. If you are able to buzz enough, you're already in the map.
Then you can't even tag anyone. The best thing to use for an individual is a rubber chicken or carrot, but even then, it doesn't have the clan functionality. Are there any games you could play that can't tag someone?
All of these things mean that my game ideas are mostly ineffective. Take my suggestion of converting 40-40 home into RS to play at Varrock Town Center. I need a target to create for my runners, and an avenue for my defenders and runners to get taken. Also, I need to make the task of the defenders doable. They will be outnumbered so they will need an enforced edge. I also require a method to keep the game transparent so there's no cheating - announced score counts and cheap OSRS gold irrefutable catch announcements. Which of these can I do now? Not a lot.