Jagex is currently at level 120. I can't imagine any Jagex additions that would justify the increase in skill. There are things you can get in the 90s and if you would like to RuneScape Gold include Mithril Dragons to your POH, an inventory that has more ingredients, and lets you take them out faster or a telescope that's slightly more precise in telling the player about Shooting Stars, they might increase the limit.
I'm pretty sure this won't get raised, as Extreme Potions are true to their name and we don't require any more powerful. If they want to add Saradomin Elixir, (Saradomin Brow + some other which heals faster than Saradomin Brewed, and does not lower the stats), there is room.
There's no reason to solicit funds since there's anything to pay for it. Oh my! Jagex could be forgiven, and I might be amazed, praise Jagex for raising Constitution, Prayer, and Summoning to 120 in order to add more content. However, melee isn't strong enough, and they must increase Magic and Ranging. Do you have a thought? Will Jagex increase the limit on other abilities? Should they?
The opening of the hidden resource-dungeons was exciting for Buy OSRS Accounts me. Although the xp reward for not finding all of them is minimal, some areas can be extremely profitable. F2P. I can only review F2P-dungeons.
Edgville Hill giants, although not as crowded, it is still a great dungeon. Cranador The experience was very disappointing dungeon. It houses many lesser demons, but it's just as ugly as the others. It's a joke.